Chapter
Lecture Topic
Assessments
1
Games and Video Games  
2

Design Components and Processes

 
3

Game Concepts

 
4
Game Worlds  
5
Creative and Expressive Play  
6
Character Development  
7
Storytelling and Narrative  
8
Creating the User Experience
9
Gameplay  
10
Core Mechanics  
11
Game Balancing  
12
General Principles of Level Design  
13
Action Games  
14
Strategy Games  
15
Role-Playing Games  
16
Sports Games  
   
Download Game Design Document template from here.
 
   

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 


 

 

 

Week
Lab Sessions
Assessments
3
   
4
   
5
   
6
   
7
   
8
   
9
   
10
   
11
   
12
   
13
   

 

 

 

 

 

 

 

 

 



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